| Awake() | TowerVR.MasterTowerGameManagerImpl | protectedvirtual |
| handleGameStateChangedEvent(int gameState) | TowerVR.TowerGameManagerImpl | protectedvirtual |
| handleNextPlayerEvent(int nextPlayerID) | TowerVR.TowerGameManagerImpl | protectedvirtual |
| handlePlaceTowerPieceEvent(int playerID, float posX, float posZ, float rotDegreesY) | TowerVR.MasterTowerGameManagerImpl | protected |
| handlePlayerLostEvent(int playerID) | TowerVR.TowerGameManagerImpl | protectedvirtual |
| handlePlayerReadyEvent(int playerID) | TowerVR.MasterTowerGameManagerImpl | protected |
| handlePlayerWonEvent(int playerID) | TowerVR.TowerGameManagerImpl | protectedvirtual |
| handleScoreChangedEvent(int playerID, Score score) | TowerVR.TowerGameManagerImpl | protectedvirtual |
| handleSelectTowerPieceEvent(int playerID, TowerPieceDifficulty difficulty) | TowerVR.MasterTowerGameManagerImpl | protected |
| handleTowerStateChangedEvent(int towerState) | TowerVR.TowerGameManagerImpl | protectedvirtual |
| handleTryStartGameEvent(int playerID) | TowerVR.MasterTowerGameManagerImpl | protected |
| handleTurnStateChangedEvent(int turnState) | TowerVR.TowerGameManagerImpl | protectedvirtual |
| LogMalformedEventContent(string eventName, int senderID) | TowerVR.TowerGameManagerImpl | protectedstatic |
| notifyIsReady() | TowerVR.MasterTowerGameManagerImpl | virtual |
| onEvent(byte eventCode, object content, int senderID) | TowerVR.MasterTowerGameManagerImpl | protectedvirtual |
| parent | TowerVR.TowerGameManagerImpl | |
| placeTowerPiece(float positionX, float positionZ, float rotationDegreesY) | TowerVR.MasterTowerGameManagerImpl | virtual |
| selectTowerPiece(TowerPieceDifficulty difficulty) | TowerVR.MasterTowerGameManagerImpl | virtual |
| tryStartGame() | TowerVR.MasterTowerGameManagerImpl | virtual |