TowerVR  1.0
Fading Class Reference
Inheritance diagram for Fading:

Public Member Functions

float BeginFade (int direction)
 

Public Attributes

Texture2D fadeOutTexture
 
float fadeSpeed = 0.0f
 

Detailed Description

Automatically fades into a scene. Called by GazeOver-script to fade out when switching scenes. Public variable fadeSpeed determines the duration of the fading effect. Public variable fadeOutTexture needs to have an images assigned, for example a black Image.

Member Function Documentation

float Fading.BeginFade ( int  direction)

Member Data Documentation

Texture2D Fading.fadeOutTexture
float Fading.fadeSpeed = 0.0f

The documentation for this class was generated from the following file: