TowerVR  1.0
PlayerNameGenerator Class Reference

Static Public Member Functions

static string GenerateName ()
 

Static Public Attributes

static string[] prefixes
 
static string[] mainNames
 
static string[] suffixes
 

Member Function Documentation

static string PlayerNameGenerator.GenerateName ( )
static

Member Data Documentation

string [] PlayerNameGenerator.mainNames
static
Initial value:
= new string[]{
"Boom", "Potato", "Carrot", "Banana", "Ananas", "Apple", "Sausage", "Muffin",
"Rabbit", "Bunny", "Elk", "Moose", "Bird", "Dog", "Cat", "Skeleton",
"Master", "Noob", "Pro", "Newbie",
"Robot", "Machine", "Fart",
"Hitman", "Addict", "Ninja",
"Carl Gustaf", "Obama", "McBoatface",
"/dev/null", "Commithunter"
}
string [] PlayerNameGenerator.prefixes
static
Initial value:
= new string[]{
"Mr.", "Mrs.", "Dr.", "Professor",
"Little", "Gigantic", "Fierce", "Tiny", "Enormous", "Fat",
"Angry", "Calm", "Crazy", "Idiotic", "Drunken",
"Swaggy", "Derpy", "Explosive", "Destructive", "Masochistic",
"King", "Queen", "Prince", "Princess",
"Boaty",
"struct", "class"
}
string [] PlayerNameGenerator.suffixes
static
Initial value:
= new string[]{
" the Great", " the First", " the Second", " the Third",
" I", " II", " III", " IV", " V", " VI", " XII", " XIV", " XVI",
" Jr.", " Sr.",
", PhD", ", MSc", ", BSc",
" (null)", ", nullptr"
}

The documentation for this class was generated from the following file: