string [] RandomizeServerName.mainNames |
|
static |
Initial value:= new string[]{
"Arena", "Playground", "City", "Battlefield", "Forest", "Sandbox", "Mountaintop", "Castle", "Planet", "Solar System"
}
string [] RandomizeServerName.prefixes |
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static |
Initial value:= new string[]{
"Futuristic", "Ancient", "Modern", "Medieval", "Roman", "Egyptian", "Swedish"
}
string RandomizeServerName.serverName = "" |
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static |
The documentation for this class was generated from the following file: