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| static bool | IsValid (int potentialGameState) |
| |
| static string | ToString (int gameState) |
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| static bool TowerVR.GameState.IsValid |
( |
int |
potentialGameState | ) |
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static |
| static string TowerVR.GameState.ToString |
( |
int |
gameState | ) |
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static |
| const int TowerVR.GameState.AllPlayersReady = 1 |
| const int TowerVR.GameState.AwaitingPlayers = 0 |
| const int TowerVR.GameState.Countdown = 2 |
| const int TowerVR.GameState.Ended = 4 |
| const int TowerVR.GameState.Running = 3 |
| const int TowerVR.GameState.Stopped = 5 |
The documentation for this class was generated from the following file:
- /Users/benjamin/Programmering/AndroidHMD/TowerVR/Assets/Scripts/Custom/Game/States.cs