TowerVR  1.0
TowerVR.NetworkEventCodes Class Reference

Static Public Member Functions

static bool IsValid (byte potentialEventCode)
 

Public Attributes

const byte PlayerReady = 1
 
const byte TryStartGame = 2
 
const byte GameStateChanged = 3
 
const byte TurnStateChanged = 4
 
const byte TowerStateChanged = 5
 
const byte NextPlayer = 6
 
const byte ScoreChanged = 7
 
const byte PlayerLost = 8
 
const byte PlayerWon = 9
 
const byte SelectTowerPiece = 10
 
const byte PlaceTowerPiece = 11
 

Detailed Description

Constant class containing event codes. The Photon API specifies the event codes as bytes within the [0, 199] range.

Member Function Documentation

static bool TowerVR.NetworkEventCodes.IsValid ( byte  potentialEventCode)
static

Member Data Documentation

const byte TowerVR.NetworkEventCodes.GameStateChanged = 3
const byte TowerVR.NetworkEventCodes.NextPlayer = 6
const byte TowerVR.NetworkEventCodes.PlaceTowerPiece = 11
const byte TowerVR.NetworkEventCodes.PlayerLost = 8
const byte TowerVR.NetworkEventCodes.PlayerReady = 1
const byte TowerVR.NetworkEventCodes.PlayerWon = 9
const byte TowerVR.NetworkEventCodes.ScoreChanged = 7
const byte TowerVR.NetworkEventCodes.SelectTowerPiece = 10
const byte TowerVR.NetworkEventCodes.TowerStateChanged = 5
const byte TowerVR.NetworkEventCodes.TryStartGame = 2
const byte TowerVR.NetworkEventCodes.TurnStateChanged = 4

The documentation for this class was generated from the following file: