TowerVR
1.0
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Static Public Member Functions | |
static bool | IsValid (byte potentialEventCode) |
Public Attributes | |
const byte | PlayerReady = 1 |
const byte | TryStartGame = 2 |
const byte | GameStateChanged = 3 |
const byte | TurnStateChanged = 4 |
const byte | TowerStateChanged = 5 |
const byte | NextPlayer = 6 |
const byte | ScoreChanged = 7 |
const byte | PlayerLost = 8 |
const byte | PlayerWon = 9 |
const byte | SelectTowerPiece = 10 |
const byte | PlaceTowerPiece = 11 |
Constant class containing event codes. The Photon API specifies the event codes as bytes within the [0, 199] range.
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static |
const byte TowerVR.NetworkEventCodes.GameStateChanged = 3 |
const byte TowerVR.NetworkEventCodes.NextPlayer = 6 |
const byte TowerVR.NetworkEventCodes.PlaceTowerPiece = 11 |
const byte TowerVR.NetworkEventCodes.PlayerLost = 8 |
const byte TowerVR.NetworkEventCodes.PlayerReady = 1 |
const byte TowerVR.NetworkEventCodes.PlayerWon = 9 |
const byte TowerVR.NetworkEventCodes.ScoreChanged = 7 |
const byte TowerVR.NetworkEventCodes.SelectTowerPiece = 10 |
const byte TowerVR.NetworkEventCodes.TowerStateChanged = 5 |
const byte TowerVR.NetworkEventCodes.TryStartGame = 2 |
const byte TowerVR.NetworkEventCodes.TurnStateChanged = 4 |