TowerVR  1.0
TowerVR.TowerPiece Class Reference
Inheritance diagram for TowerVR.TowerPiece:

Detailed Description

Marker class for a Tower Piece.

This component should be attached to a GameObject that has a mesh, a mesh collider and a material. The GameObject should also have a Rigidbody and a PhotonView, that syncs GameObject's Transform and this script. The PhotonView should also have settings; Owner: Takeover, Observe option: Reliable, Transform serialization: Pos & Rot


The documentation for this class was generated from the following file: