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static bool | IsValid (int potentialTurnState) |
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static string | ToString (int turnState) |
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static bool TowerVR.TurnState.IsValid |
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int |
potentialTurnState | ) |
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static |
static string TowerVR.TurnState.ToString |
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int |
turnState | ) |
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static |
const int TowerVR.TurnState.NotStarted = 0 |
const int TowerVR.TurnState.PlacingTowerPiece = 2 |
const int TowerVR.TurnState.SelectingTowerPiece = 1 |
const int TowerVR.TurnState.TowerReacting = 3 |
The documentation for this class was generated from the following file:
- /Users/benjamin/Programmering/AndroidHMD/TowerVR/Assets/Scripts/Custom/Game/States.cs