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TowerVR
1.0
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Public Member Functions | |
| GameStateChangedEvent (int validGameState) | |
Public Member Functions inherited from PhotonNetworkEvent | |
| PhotonNetworkEvent () | |
| bool | trySend () |
Static Public Member Functions | |
| static bool | TryParse (object obj, out int newGameState) |
Additional Inherited Members | |
Protected Member Functions inherited from PhotonNetworkEvent | |
| void | setReceivers (ReceiverGroup receiverGroup) |
| void | setReceivers (params int[] playerIDs) |
| virtual bool | contentIsValid () |
Properties inherited from PhotonNetworkEvent | |
| byte | eventCode [get, set] |
| object | content [get, set] |
| RaiseEventOptions | eventOptions [get, set] |
| string | trySendError [get, protected set] |
An event raised when the master client has changed the game state.
| TowerVR.GameStateChangedEvent.GameStateChangedEvent | ( | int | validGameState | ) |
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static |
Tries to parse the contents of the event.