TowerVR  1.0
TowerVR.PlaceTowerPieceEvent Class Reference
Inheritance diagram for TowerVR.PlaceTowerPieceEvent:
PhotonNetworkEvent

Public Member Functions

 PlaceTowerPieceEvent (float positionX, float positionZ, float rotationDegreesY)
 
- Public Member Functions inherited from PhotonNetworkEvent
 PhotonNetworkEvent ()
 
bool trySend ()
 

Static Public Member Functions

static bool TryParse (object obj, out float posX, out float posZ, out float rotDegreesY)
 

Additional Inherited Members

- Protected Member Functions inherited from PhotonNetworkEvent
void setReceivers (ReceiverGroup receiverGroup)
 
void setReceivers (params int[] playerIDs)
 
virtual bool contentIsValid ()
 
- Properties inherited from PhotonNetworkEvent
byte eventCode [get, set]
 
object content [get, set]
 
RaiseEventOptions eventOptions [get, set]
 
string trySendError [get, protected set]
 

Detailed Description

An event sent to the master client when the current player places his/her current tower piece.

Constructor & Destructor Documentation

TowerVR.PlaceTowerPieceEvent.PlaceTowerPieceEvent ( float  positionX,
float  positionZ,
float  rotationDegreesY 
)

Member Function Documentation

static bool TowerVR.PlaceTowerPieceEvent.TryParse ( object  obj,
out float  posX,
out float  posZ,
out float  rotDegreesY 
)
static

Tries to parse the contents of the event.


The documentation for this class was generated from the following file: