TowerVR  1.0
TowerVR.PlayerReadyEvent Class Reference
Inheritance diagram for TowerVR.PlayerReadyEvent:
PhotonNetworkEvent

Public Member Functions

 PlayerReadyEvent ()
 
- Public Member Functions inherited from PhotonNetworkEvent
 PhotonNetworkEvent ()
 
bool trySend ()
 

Additional Inherited Members

- Protected Member Functions inherited from PhotonNetworkEvent
void setReceivers (ReceiverGroup receiverGroup)
 
void setReceivers (params int[] playerIDs)
 
virtual bool contentIsValid ()
 
- Properties inherited from PhotonNetworkEvent
byte eventCode [get, set]
 
object content [get, set]
 
RaiseEventOptions eventOptions [get, set]
 
string trySendError [get, protected set]
 

Detailed Description

An event raised when the sending player is ready to start the game.

Constructor & Destructor Documentation

TowerVR.PlayerReadyEvent.PlayerReadyEvent ( )

The documentation for this class was generated from the following file: