TowerVR  1.0
TowerVR.SelectTowerPieceEvent Class Reference
Inheritance diagram for TowerVR.SelectTowerPieceEvent:
PhotonNetworkEvent

Public Member Functions

 SelectTowerPieceEvent (TowerPieceDifficulty difficulty)
 
- Public Member Functions inherited from PhotonNetworkEvent
 PhotonNetworkEvent ()
 
bool trySend ()
 

Static Public Member Functions

static bool TryParse (object obj, out TowerPieceDifficulty chosenDifficulty)
 

Protected Member Functions

sealed override bool contentIsValid ()
 
- Protected Member Functions inherited from PhotonNetworkEvent
void setReceivers (ReceiverGroup receiverGroup)
 
void setReceivers (params int[] playerIDs)
 

Additional Inherited Members

- Properties inherited from PhotonNetworkEvent
byte eventCode [get, set]
 
object content [get, set]
 
RaiseEventOptions eventOptions [get, set]
 
string trySendError [get, protected set]
 

Detailed Description

An event sent to the master client when the current player places his/her current tower piece.

Constructor & Destructor Documentation

TowerVR.SelectTowerPieceEvent.SelectTowerPieceEvent ( TowerPieceDifficulty  difficulty)

Member Function Documentation

sealed override bool TowerVR.SelectTowerPieceEvent.contentIsValid ( )
protectedvirtual

Override this to provide extra content validation.

Reimplemented from PhotonNetworkEvent.

static bool TowerVR.SelectTowerPieceEvent.TryParse ( object  obj,
out TowerPieceDifficulty  chosenDifficulty 
)
static

Tries to parse the contents of the event.


The documentation for this class was generated from the following file: