TowerVR
1.0
Main Page
Packages
Classes
Files
Class List
Class Index
Class Hierarchy
Class Members
All
Functions
Variables
Enumerations
Properties
a
b
c
d
e
f
g
h
i
l
m
n
o
p
r
s
t
u
w
- a -
AllPlayersReady :
TowerVR.GameState
AwaitingPlayers :
TowerVR.GameState
- b -
blendedSkybox :
GazeOverPreview
- c -
checkIncreaseHeight :
TowerVR.IncreaseHeight
color :
TorusGenerator
Countdown :
TowerVR.GameState
countdownFinished :
TowerVR.HandleStartGame
cubePrefab :
ShowServers
- d -
debug :
RestrictToHost
DEBUG_SPAWN :
TowerVR.HandleEndGame
debugGuiOn :
RetrieveAndSpawnPlayers
debugPosition :
PlayerCameraMovement
,
PlayerWispCameraMovement
,
TransformDebugger
debugRotation :
TransformDebugger
debugScale :
TransformDebugger
deltaX :
TestMoveBehaviour
- e -
easyBricks :
TowerVR.PlacingBricks
easyTextObject :
TowerVR.PlacingBricks
enabled :
LifetimeDebugger
Ended :
TowerVR.GameState
- f -
fadeOutTexture :
Fading
fadeSpeed :
Fading
Falling :
TowerVR.TowerState
- g -
GameStateChanged :
TowerVR.NetworkEventCodes
gameStateChangedHandlers :
TowerVR.TowerGameManager
- h -
hardBricks :
TowerVR.PlacingBricks
hardTextObject :
TowerVR.PlacingBricks
heightSensor :
TowerVR.HandleEndGame
- i -
IncreaseHeightTime :
TowerVR.TowerConstants
instance :
Singleton< T >
isGazedOn :
GazeOverPreview
- l -
levelIndex :
CreateNewGame
,
GazeOver
,
GazeOverPreview
LevelIndex :
JoinServer
LevelName :
GazeOver
levelName :
GazeOverPreview
levelObjects :
SpawnSelectedLevel
LevelSkybox :
GazeOver
levelSkybox :
GazeOverPreview
lifetime :
DestroyBullet
LoadedLevel :
SpawnSelectedLevel
LoadedSkybox :
SpawnSelectedLevel
loadSceneForAllPlayers :
GazeOver
,
GazeOverPreview
loserTrophy :
TowerVR.HandleEndGame
- m -
mainMenuButtonPosition :
TowerVR.HandleEndGame
mainMenuButtonPrefab :
TowerVR.HandleEndGame
mainNames :
PlayerNameGenerator
,
RandomizeServerName
maxPlayers :
SetMaxPlayers
MaxTowerAngVelocity :
TowerVR.TowerConstants
MaxTowerVelocity :
TowerVR.TowerConstants
mediumBricks :
TowerVR.PlacingBricks
mediumTextObject :
TowerVR.PlacingBricks
minimumPlayers :
ConnectAndJoinTest
Moving :
TowerVR.TowerState
myCamera :
Vuforia.LostTracking
myCardboard :
Vuforia.LostTracking
- n -
nDetectedColliders :
TowerVR.FallingTowerDetection
newMat :
TowerVR.PlacingBricks
NextPlayer :
TowerVR.NetworkEventCodes
nextPlayerTurnHandlers :
TowerVR.TowerGameManager
normalColor :
PlayerNameChooser
noServers :
ShowServers
NotStarted :
TowerVR.TurnState
numSegments :
Torus
,
TorusGenerator
numTubes :
Torus
,
TorusGenerator
- o -
onHoverColor :
PlayerNameChooser
- p -
parent :
TowerVR.TowerGameManagerImpl
pieceToAdd :
TowerVR.PlacingBricks
PlaceTowerPiece :
TowerVR.NetworkEventCodes
PlacingTowerPiece :
TowerVR.TurnState
,
TowerVR.TurnTimeLimits
PlayerLost :
TowerVR.NetworkEventCodes
playerLostHandlers :
TowerVR.TowerGameManager
playerPrefabName :
RetrieveAndSpawnPlayers
PlayerReady :
TowerVR.NetworkEventCodes
players :
SetMaxPlayers
PlayerWon :
TowerVR.NetworkEventCodes
playerWonHandlers :
TowerVR.TowerGameManager
prefabName :
SpawnPowerUps
prefabNameNormal :
Shoot
prefabNamePowerUp :
Shoot
prefixes :
PlayerNameGenerator
,
RandomizeServerName
- r -
replayButtonPosition :
TowerVR.HandleEndGame
replayButtonPrefab :
TowerVR.HandleEndGame
RestoreTowerTime :
TowerVR.TowerConstants
Running :
TowerVR.GameState
- s -
sceneIndex :
ConnectAndJoinTest
ScoreChanged :
TowerVR.NetworkEventCodes
scoreUpdatedHandlers :
TowerVR.TowerGameManager
segmentRadius :
Torus
,
TorusGenerator
SelectingTowerPiece :
TowerVR.TurnState
,
TowerVR.TurnTimeLimits
SelectTowerPiece :
TowerVR.NetworkEventCodes
serverName :
RandomizeServerName
Skybox :
SpawnSelectedLevel
skyboxIdentifier :
GazeOverPreview
spawnStrategy :
RetrieveAndSpawnPlayers
spawnTime :
SpawnPowerUps
speed :
Shoot
startButton :
TowerVR.HandleStartGame
Stationary :
TowerVR.TowerState
Stopped :
TowerVR.GameState
suffixes :
PlayerNameGenerator
- t -
TEST_forceMasterImplementation :
TowerVR.TowerGameManager
text :
JoinServer
textMesh :
PlayerNameChooser
torusGameObjectName :
TorusGenerator
towerPieceMaterials :
SpawnSelectedLevel
TowerReacting :
TowerVR.TurnState
,
TowerVR.TurnTimeLimits
TowerStateChanged :
TowerVR.NetworkEventCodes
towerStateChangedHandlers :
TowerVR.TowerGameManager
transform :
Shoot
triggerObject :
ComponentPreviewer
trophyCameraDistance :
TowerVR.HandleEndGame
TryStartGame :
TowerVR.NetworkEventCodes
tubeRadius :
Torus
,
TorusGenerator
TurnStateChanged :
TowerVR.NetworkEventCodes
turnStateChangedHandlers :
TowerVR.TowerGameManager
- u -
updateIntervalSeconds :
TransformDebugger
useCustomDebugInterval :
TransformDebugger
- w -
winnerTrophy :
TowerVR.HandleEndGame
Generated by
1.8.11